My writing journey

Story Building Mastery 8 – Micro Stories

Micro Stories RETURN TO MENU ARTICLE What is a micro story? It’s a story within the story. This is more common with epics than it is with smaller, self-contained stories, but can still be used effectively when done right. The first and most important point in considering putting this into your story, is that micro stories must always work for the greater story. That is why this is so high up on the complexity list, because the foundational story must be firmly established. Each micro story should reflect or add to the foundational story, otherwise it just becomes a spin-off (self-contained unrelated stories grown out of the original). You don’t want spin-off stories, because they detract and distract from the point of the foundational story. Let micro stories work together to create a weaved tale with one common end goal. There are two major types of micro stories. POV stories and story-arcs. Some writers may equivocate the two into one definition, preferring to call them all “story-arcs.” But I think there’s an important distinction to be made.

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Story Building Mastery 7 – The Hero’s Journey

The Hero’s Journey RETURN TO MENU ARTICLE The Hero’s Journey, or Monomyth, is a basic pattern for recognizing the major developments in the journey of the main character. It seems that almost every story ever told, from antiquity to modern day, follows this pattern with probably up to 90% completion of every step listed. For the writer who properly understand the hero’s journey, they will develop the ability to predict with reasonable accuracy the outcome of most stories and will have the tools necessary to develop compelling and exciting plots. The rebels out there are screaming, “Not me! You can’t put me in a box!” Don’t be that way. You’re going to write a bad story. This is not a set of rules, per se. It is an observation over time of how stories work, just like the Law of Gravity came about by the observation of something that naturally existed. The reason the hero’s journey is so prevalent in so many stories is because it is simply the story of life. The ups and downs of life, the dreams and fears, the expectations and goals, the adventurous and romantic spirits…these are things that are part of our lives. It shapes us, our families, our ambitions, our careers, our hobbies. And what so many writers over the ages have done is simply to try to record life. Although often glorified or romanticized, these stories resonate because we want to put ourselves into them, to live them out and take the experiences of the hero as our own. We see ourselves in the hero. We recognize our faults, failures, and successes in those pages. A good story is a reflection of life. That is why a good story can almost always be described in terms of the hero’s journey, whether the writer intended it to or not. Because a good writer wants to write good stories. Good stories are about life, and the hero’s journey is  life. Joseph Campbell is recognized for his work in developing seventeen major steps for proper development of the hero’s journey. For those who enjoy the deeper methods of how stories are developed, I’ll include Campbell’s steps alongside my own. But I’ve found that a condensed ten step process is easier to handle while plotting and outlining fiction. Please note that as you begin to use this to analyze your own or some other writer’s stories, that the steps may not appear in the story in any particular order. They might not even all be included. But most stories will have at least eight or nine of these ten steps. On the other hand, keep on the look out for variations of the steps used with multiple characters or even villains and anti-heroes. Genres also make a difference in how it unfolds. A comedy might utilize these steps differently than a tragedy. Here are my ten steps of the hero’s journey, with the Campbell equivalents notated with each.

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Story Building Mastery 6 – Five Stage Plot

Five Stage Plot RETURN TO MENU ARTICLE The five stage plot is a method of analyzing and planning stories that I’ve mostly developed on my own. The development has come from numerous analyzing of stories and through the study of plotting methods taught by others, like Randy Ingermanson. It is also sort of a reinvention and expansion of the five act structure previously discussed in this series. The five stage plot gets at the story in such a way as to shape the movement of the characters through the story rather than simple defining the major benchmarks. I think once you understand the five stage plot I’m going to lay out, you’ll find it to be a useful tool for planning and developing your own plots.

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Story Building Mastery 5 – Character Development

Character Development RETURN TO MENU ARTICLE Entire libraries could be filled with the books and articles written by much better writers than I on how to develop characters in your book. And no doubt as I go through this some equivocation will occur with the terms I’m using. Some experts may think I’m misdiscribing one thing, or that one is not relevant. I do not claim to be presenting the definitive work on the subject, so cut me a break. I’m also not going to tell you how to decide what types of personalities to give to your characters. Only you know your stories, and hopefully you have an idea of what types of personalities you envision experiencing your story. What I am going to give you is a general overview of the four major types of characters: Flat, Round, Static, and Dynamic.

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Story Building Mastery 4 – Story Genotype

Story Genotype RETURN TO MENU ARTICLE This way of classifying a story is perhaps one of the most important yet overlooked items. It’s easily confused with genre…probably because there are a few common genres which actually double as a genotype. Yet there is a distinct difference. Genre is best understood as the designation of the story’s setting, style, and audience. Essentially, it is how the story relates to the reader. (See the previous article in the series on Genre.) So root that firmly in your brain as we go forward. Genotype is how the story relates to the characters in the book. The characters aren’t experiencing a genre of setting, style, and audience. They are experiencing life…their lives. Genotype helps us to understand what aspect of life that they are experiencing. This has a TREMENDOUS effect on how plot and characters are developed, because plot and character development are directly related to the experiences of the characters. Let’s look at a few examples.

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Story Building Mastery 3 – Story Genre

Story Genre RETURN TO MENU ARTICLE So you think you know what Story Genre is, huh? It can be best understood as a story’s designation of setting, style, and audience. Other definitions include form, content, and technique. What needs to be keyed in on here is that Story Genre moves the READER through the story, or the author’s means of connecting the reader to the story. Don’t confuse this with Story Genotype, which I’ll talk about next time, which moves the MAIN CHARACTERS through the story, or is the author’s way of connecting the main characters to the story. What do I mean? In genre, setting and style are most important. The characters are unaffected by this, it is the reader that bears the impact. For instance, consider setting. A Western is characterized by a “cowboy” type setting, usually mid to late 1800’s. The characters are unaffected because it’s simply a reflection of their normal world. This setting designation is used to connect the reader to that world.

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Story Building Mastery 2 – Five Act Structure

Five Act Structure RETURN TO MENU ARTICLE We’ll soon be getting into some familiar territory. If you’ve had any creative writing study at all in high school, then you’ve at least heard about the Five Act Structure. Those of you who are more experienced with writing will have a fairly decent grasp of how the Five Act Structure works. The Five Act Structure is a way to describe the basic development of any story. In Level 1 we talked about the focus or main core with which the story will be developed. Here we’ll look at how the story is broken down into definable sections. There’s nothing mystical about this, but every story pretty much follows the Five Act Structure. Because it’s fundamentally the way story telling has developed through all the centuries that story telling has existed. Let’s look at each Act and I’ll describe what they’re getting at.

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Story Building Mastery 1 – The Tri-Core Substructure

THE TRI-CORE SUBSTRUCTURE RETURN TO MENU ARTICLE This week I want to talk about the foundational layer of story building, the Tri-Core Substructure. Shiny, huh? I made that term up myself because neither my publisher nor I could think of a proper pre-existing term. What is the Tri-Core Substructure? It is the very basic most primitive form of a story: Character, Experience, Reaction. Or in other words, he came, he saw, he did. Each of these three primitive parts of a story can be reduced to the three core parts of which we will be talking about. Character (personal development), Meaning (experiential objective), Plot (action/reaction).

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Using a “Straw man” plot in fiction. What’s your opinion?

I posted a status about this on Facebook yesterday, but I didn’t get the kind of response I was hoping for. So here’s my attempt at a larger audience…and an opportunity to explain myself better. I want to know what you feel about the use of a “Straw man” plot in fiction. If you’re unsure of what I’m talking about, I’ll explain. I’m not sure if this technique has an official term in literary circles…but “Straw man” is what I’m calling it. The term comes from the informal logical fallacy of the same name. Wikipedia describes the “Straw man” fallacy as: “a component of an argument and is an informal fallacy based on misrepresentation of an opponent’s position. To “attack a straw man” is to create the illusion of having refuted a proposition by substituting it with a superficially similar yet unequivalent proposition (the “straw man”), and refuting it, without ever having actually refuted the original position.” How am I applying this to fiction? A “Straw man” plot is a fake plot used in the exposition to mislead the reader. When the real plot comes into play, the fake plot is completely discarded as irrelevant. A “Straw man” plot usually ends with a “WHAT THE!” moment, blowing the reader’s mind and perception of what’s happening, and skews the story in a totally unexpected direction. The “Straw man” plot is never mentioned again. This is not the same as having sub-plots or plot-twists. Sub-plots continue on, and usually have some significance to the overall story. A plot-twist is an unexpected change to the current plot. A “Straw man” plot is fake, insignificant, and tossed aside in favor of more important things. I haven’t been able to think of any books or movies that have pulled this off. Please let me know if you can think of any, because I’d like some examples. But one of the best examples I can think of comes from The Legend of Zelda: Twilight Princess video game for Wii. At the beginning of this game, Link is asked to deliver a special sword to Hyrule Castle. He goes through a few rudimentary training exercises, and a short adventure in preparation of this journey. And just before he leaves…a black portal opens up in the sky, everything is thrust into a dark twilight-dimension, and Link turns into a wolf. WHAT THE! Forget delivering the stupid sword to the castle. The world now has bigger problems. This “Straw man” plot is never mentioned again. In fact, the only connection to it is that Link later goes back to his home village and steals that sword so he’ll have something to beat up monsters with. So what do you think of using the “Straw man” plot? Does it work for you or not? Can you think of a movie or book examples that have succeeded using it? Can you think of movie or book examples that have bombed using it? And would you consider using this in one of your own books? What’s your opinion? -odk

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